Design on an infinite multiplayer canvas, then give any frame a timeline — keyframes, easing, real motion. One tool, in the browser.
Closed beta — invites roll out as seats open.
01 — Timeline
Open the timeline on any frame and every property gets a track — position, scale, opacity, radius. Set keyframes, shape the easing, scrub. What you designed is what plays. Like this one, on a six-second loop:
02 — Multiplayer
Live cursors and concurrent editing are table stakes. The part that isn't: undo is scoped to its author. ⌘Z walks back your changes — never a teammate's.
03 — Editor
Not a motion tool with rectangles bolted on — a complete vector editor, so the thing you animate is the thing you designed.
04 — Waitlist
Motioner runs entirely in the browser — nothing to install, files sync in real time. We’re in closed beta: leave your email and your invite arrives as seats open.